Game I did to test simple light intensity tracking with Processing. Everything coded there.

All assets were created by me, from scratch, including the 3D Render of the Background, and all graphics such as the chopper or balls.

Footage filmed at my flat in Buenos Aires.

Assets (such as the chopper, the balls, or the background) can be customizable.

// At the back, the BackPlate made out of balsa wood.
// The 3D render. It was a lot of fun doing it..!!